Thursday, 22 September 2011

Call of Duty Modern Warfare 3 Survival mode preview

Call of Duty Modern Warfare 3 gets its very own Horde mode, Chris Schilling goes hands-on with the world’s most popular shooter

Modern Warfare 3
Confession time: I’m terrible at online shooters. Yet this fact apparently makes me the perfect guinea pig to test out Modern Warfare’s newest game mode. My host from Sledgehammer Games (co-developing the latest entry in the world’s biggest shooter franchise with original developers Infinity Ward) explains that Survivor is for those who want something akin to the multiplayer experience minus the ignominy of being shot every five seconds. After all, it can be hard to level up when you can barely stay alive long enough to fire off a round, let alone send anyone to the morgue. “We have 33 million players now,” I’m informed. “Naturally, some are better than others.”
Survival sees one or two players tackle increasingly difficult waves of enemies in a more realistic take on World at War’s Nazi Zombies mode. The one level here at GAMEfest takes place in a grey Parisian suburb, apparently cordoned off from the rest of the city for the purposes of urban warfare. It’s not the only gamey element in what otherwise seems like an authentic depiction of modern conflict – between rounds you can access laptops which offer weapons, armour, ammunition and tactical support options in return for the cash you’ve earned for every kill. You can still access them during each round, but you’ll need to put some space between you and the enemy, or get your partner to watch your back while you tap in your request for a holographic site and a few mags.
Wave 1 starts with a small group of shotgun-wielding attackers, and gradually the action escalates. Seven or eight waves in and you’ll be forced to take down a helicopter. Shortly afterwards a Juggernaut (basically a super-soldier with bomb-proof armour) appears on the scene. He’s fairly swiftly disposed of, thanks to our deployment of Delta Squad – a group of four soldiers dropped into battle to track the players’ every move and provide assistance in the close-quarters firefights. A mobile turret positioned on a car’s roof is enough to deal with the next wave of foes, though my partner is forced to revive me at one stage, while I return the favour shortly afterwards. Players can crawl slowly while bleeding out, but only the assistance of a team-mate will prevent death, and game over.
Yet this isn’t a war that can ever be truly won, with an infinite number of waves preventing even the most ardent Call of Duty fan from reaching the finish. I’m informed that the best Sledgehammer employees have managed is Wave 38, while a pair of expert players brought in to test the difficulty level apparently reached 57. Enemy groups won’t vary in size nor in their configuration, though their positioning will adjust according to the players’ locations, thus preventing sneaky players from camping at spawn points.
The Paris level, like all other Survival stages, is all but identical to the multiplayer map; indeed, every online level will be playable in this form. It’s likely to be one of the most compact maps in the entire game, with narrow streets and back-alleys keeping the action focused within a small area. It’s classic COD – slickly-presented skirmishes with intense bursts of roaring gunfire as bullets bite chunks out of Parisian masonry and thud into flesh. Friendly fire is turned on by default, but barring one minor incident involving a particularly feeble throw of a frag grenade the two of us reach Wave 11 without any serious problems.

Cloud gaming takes off in the UK with BT and OnLive

BT has announced a partnership with cloud-based gaming service OnLive.

Homefront review
Homefront is a large-scale warfare multiplayer that will be available on OnLive
BT has announced a partnership with cloud gaming service OnLive that will offer to its broadband customers access to more than 100 internet-based video games.
The agreement will also mark the launch of OnLive’s on-demand video game service, a new platform that delivers console-quality video games on virtually every device using a broadband connection.
Three months free and unlimited access to a PlayPack of new and old titles, from Batman: Arkham Asylum to Deus Ex: Game of the Year Edition will be offered to BT subscribers. Users can play on their HDTV via the OnLive Game System or on any PC, Mac or tablet via a small browser download.
“We just want to give our customers the chance to try it, and with more than 100 premium games available, choosing what to play will be the hardest part,” said Warren Buckley, managing director of BT Retail’s Customer Service.
OnLive is a game service that uses video compression technology to deliver high-quality games over the internet. Since the games run in OnLive’s data hub, users can play games on their television without needing a games console and even play on most low-performance computers.

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“OnLive will utterly transform gaming in the UK,” said OnLive Founder and CEO Steve Perlman. “No discs, big downloads or specialised hardware are needed.” Perman stressed also the importance of OnLive’s social features, such as watching people play games live with voice chat and Facebook integration.
New OnLive UK members can purchase their first OnLive game for just £1 for a limited time only, OnLive has announced.
“We’re excited to bring an incredible range of social features to the UK that are unique to the OnLive world,” said John Spinale, OnLive VP of Games and Media, “OnLive UK gamers will immediately find themselves immersed in OnLive’s international massive spectating and voice chat community, which adds an unprecedented dimension to the gaming experience.”
The special PlayPack subscription offer is open to any BT customer, 18 years of age or over with BT home broadband who register online at www.bt.com/onlive by January 31, 2012.

Google+ opens social network to everyone

Google+ is being opened up for anyone to join after two-and-a-half months in closed testing.
The search firm’s latest foray into social networking was initially offered to journalists and people working in technology related fields.
However, members’ ability to invite friends meant its user base quickly grew to tens of millions.
Google+ has been praised for several innovative features including its multi person “hangouts” video chat.
Two weeks after it launched, the company announced that its service had attracted 10 million users.
It has not produced official figures since then, although estimates by web analytic firm Comscore put membership at 25 million by the end of the first month.
Despite users’ apparently rapid uptake, research carried out by Australian web software maker 89n suggested that the rate of public posting was declining. The survey did not take account of private postings.
Social search
Alongside its full public launch, Google is adding several new features to the service, including video hangouts on Android smartphones – allowing multi-person chats.
Users will also be able to share the content of their computer screens with whoever they are talking to.
Continue reading the main story

“Start Quote

The big question is whether the 750 million people who currently use Facebook and the 100 million who are signed up to Twitter will decide they need to move ”
Rory Cellan-Jones Technology correspondent, BBC News
  • Read Rory’s thoughts in full
Another notable addition is the integration of search within Google+, allowing members to find results from socially shared information, as well as across the wider web.
The prospect of “social search” through Google would appeal to businesses, according to social networking specialist Matt Rhodes from Fresh Networks.
“Brands know that a lot of people who come to them come through search and anything they can do make themselves come up through the right terms or higher up the rankings is important. Commercially that is the opportunity,” he said.
“If you are logged into Google and search for supermarkets, if some of my friends have plus 1′d Tesco or commented about it, that might push Tesco above Sainsbury’s in my search results.”
Rivals’ response
The rise of Google+ has not gone un-noticed by its competitors.
Facebook has recently rolled out a number of innovations which many observers have characterised as a direct response to the Google challenge, although the company argues that these have been in the pipeline for far longer.
These include a revamp of the social network’s friend system, making in easier to add people to categories, similar to Google Circles.
Earlier this week it was revealed that Facebook users would be able to connect their status updates directly to their Twitter feed, in a move that may enhance the appeal of both Google rivals.
Conversely, Google finds itself in the unusual position of being a minority player in the market, facing Twitter’s 200 million users and Facebook’s 750 million.
Vivik Gundotra, Google’s senior vice president of social business told the BBC that he welcomed the competition.
“We suspect people use many different tools to share,” he said.
“The most popular mechanism people use to share today is email. So we think there’s lots of room for innovation.